The Music of Armikrog.

Description

The Music of Armikrog. is the official soundtrack to the claymation video game Armikrog, composed by Terry Scott Taylor of of Daniel Amos, The Swirling Eddies and the Lost Dogs fame, independently released in September 2015. Featuring Terry Scott Taylor (guitars and vocals), Rob Watson (keys, orchestration) and Greg Flesch (guitar, keys, orchestration).

> Apple Music (https://music.apple.com/us/album/the-music-of-armikrog-official-game-soundtrack/1733713074)

Album tracklist:

01. Theme Armikrog – 2:19
02. Hot and Beefed (The Zipkicker) – 2:06
03. Scaly Maps – 2:57
04. The Squarely Beast – 2:35
05. Splendor In Emerald – 3:08
06. Scuttle Bugaboo – 1:39
07. Tun Gun Sewernade – 2:52
08. The Hallowed Halls of Heralded Heroes – 0:58
09. Accordion, Accordingly – 0:17
10. Nocturne In Blue – 3:42
11. ER..Uh..Ummm – 2:15
12. Mother Is Near – 4:05
13. Welcome Mat To The Dark Lobby – 3:07
14. Mother Lovin’ Lullaby – 1:52
15. Theme Armikrog (regurgitated, reconstructed, remixed and reprised) – 2:26
16. The Squarely Beast Gets All Mixed Up (bonus) – 2:51
17. The Officially Rejected Unofficial Armikrog Theme (bonus) – 1:36
18. Scaly Maps In A Thin Disguise (bonus) – 3:08
19. Yet Another Abandoned Theme (Narrated) (bonus) – 2:12
20. Boo Hoo Ha! (bonus) – 2:28

Note: Available at Bandcamp: https://terryscotttaylor.bandcamp.com/album/the-music-of-armikrog




Armikrog is the brainchild of industry veterans Mike Dietz and Ed Schofield, the founders of Pencil Test Studios, created in 2009. The indie game studio’s office is sandwiched between a plumber and a sandwich shop in Lake Forest, California, where small manpower yields big games. Joined by Earthworm Jim creator Doug TenNapel, cult musician Terry Scott Taylor, several Laguna College of Art and Design interns, and various stop-motion artists, the team created their most comical, challenging and bizarre videogame yet.

Dietz and Schofield’s animation days started over two decades ago. In 1992, Dietz – who worked at Virgin Games at the time – hired Schofield at a college career day event. They went on to work together on Super Nintendo, Genesis and Aladdin games. “It was like the wild west of the industry back then,” jokes Dietz. A few years later, they started designing their own computer games, including 1994’s Earthworm Jim, 1996’s The Neverhood and 1998’s Skullmonkeys. Although considered critical successes, the games suffered during the PC crash of the Nineties, when consoles became more popular. The two peeled off to pursue various opportunities, including work on Pixar games Ratatouille and WALL-E, before regrouping in 2013 specifically to work on Armikrog. [Rolling Stone Magazine]

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